I presented two hourlong panels at Anime Boston last month!
Congratulations are due for Nintendo. Not only has Splatoon posted strong sales and an impressive start for the company’s newest IP, but Wii U sales are on top of the […]
Media outlets are claiming that the Playstation Vita is outselling the New 3DS XL. They should really look at the data more, lest they misguide readers by cherry-picking facts.
Assassin’s Creed: Unity’s release debacle has left two questions that the flurry of press coverage has yet to answer: what is a publisher’s obligations when it cancels a digital product, […]
In my previous post about Final Fantasy XV’s demo, I made a parting remark that Square Enix’s marketing machine doesn’t hold a candle to that of Atlus Games. The truth […]
Final Fantasy XV’s trailer and incoming demo was one of the show-stealers at the Tokyo Game Show. The dearth of XV-related news since its rebranding at E3 2013, coupled with […]
With E3 only 10 days away, it’s important to talk about the business and monetization strategies that publishers employ before the gaming press becomes a deluge of game announcements, revealed […]
I’m going to make the case that season passes are a bad proposition for gamers, fraught with risk and with little accountability. To elaborate on this, it’s easier to start […]
I recently wrote a post for the blog of the Tufts Anime Brigade, a club I’m in. It details the gender issues in Kill la Kill, a show that we […]
Indie developer Jason Rohrer recently published an editorial on Gamasutra arguing that game prices should rise, not fall, after release dates. It’s an interesting concept, but Rohrer’s reasoning for the […]