from Banjo Kazooie: Nuts & Bolts, an Xbox 360 pseudo-revival of Rareware’s Banjo franchise released in late 2008. The blatant skybox is similar to the artificial veneer of the Banjo name that’s plastered on the game. Nuts & Bolts is nice, but it truly isn’t a genuine Banjo-Kazooie game. There are no platforming challenges, no back-tracking with new skills. The only challenge is maintaining enough interest and awareness to obtain all the jiggies.
Rare, when Microsoft announced prior to E3 that you were reviving an old franchise, why did it have to be Killer Instinct? Why couldn’t it be something more fantastical, more interesting? Something like Banjo?